Dev Blog #1: Footstep Sounds

Saturday, February 06, 2016

As part of the development blog series covering features of Estranged: Act II, this video dives into footsteps, and how we're using simple Blueprints to control them in Unreal Engine 4.

This is the first in our development blog series. Save the Dev Blogs playlist on YouTube to keep up with all future Estranged development videos.


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